If they're not setting up the context, they're having fun with each other-during one part of a game featuring the Lakers that I watched, Kellogg and Harlan went into a pretty extensive back-and-forth discussion on the somewhat controversial nature of Pau Gasol's trade from Memphis to L.A. In the opening minutes of a game, the pair of announcers will spend just as much time setting the scene of your game as calling the action on the floor. If you're playing a crucial game against a rival, for example, and both teams are vying for a play-off spot, a good chunk of that game's commentary-at least in the beginning of the game-will focus on the rivalry, the matchup records between the two teams, and the play-off ramifications for winning and losing. Not only is there believable back-and-forth between the two but, more importantly, so much of the commentary is also better tuned to the context of the game situation. After seeing NBA 2K10 for the first time at 2K Sports' HQ yesterday, it seems the game is as close to reaching that next plateau as I've ever seen.Īs with NBA 2K9, Kevin Harlan and Clark Kellogg return for booth duties, and though I've never thought the two had great chemistry before, that's changed this year. Yet, even with the games that meet those basic goals, I've always felt there was another level that sports gaming commentary could reach: creating a back-and-forth between hosts that's at once believable as an exchange and insightful. Just as in real sports, commentary in games shouldn't be obtrusive and ostentatious it should inform the action on the floor without getting in the way and, ideally, without repeating itself too much.
When it's done well (as in Sony's MLB series and EA's NCAA Football series) it's an exquisite addition, and when it's mediocre (as in the last few years of the Madden series, Chris Collinsworth notwithstanding) it can often detract from the entire experience. I think sports game commentary is one of the most underrated arts in the genre. Instead, link to this thread.Where do you start when talking about NBA 2K10? The thousands of new gameplay animations that were mo-capped to either replace older animations or be added to the game as new? The single-player "My Player" mode that puts you in the sneaks of an up-and-coming hoops player? The create-a-draft class option in this year's Association mode? Where do you start with a game that will mark the 10th anniversary of the long-running NBA 2K series? There are so many options to choose from, but I'd like to start in an unlikely place: commentary. Please, do not repost anything you read here on another site. Insert CD/DVD, go to My Xbox>Game Library>All Games> then select the demo. We do recommend the use of Imgburn, seems to be the best program for burning and its free!) Use a burning program to burn the nba2k10.iso to CD or DVD. From the kid on the neighborhood court to the most elite NBA athletes, everyone will be playing NBA 2K10 this season. NBA 2K10 will be THE choice for any sports fan who wants to play the most fun basketball videogame on the market. NBA 2K9, the #1 selling & #1 rated NBA videogame, set the standard for all basketball videogames, and NBA 2K10 aims to surpass that that by delivering an even better basketball experience this year with all-new gameplay components, out-of-this-world graphics, even more realistic Signature Style animations, all-new presentation elements and an unrivalled online system - this season you won’t just play the NBA, you’ll live it. NBA 2K10 is ready to tip off another Championship season. It should work for PAL and NTSC/J but it stands untested in those regions. This demo stands tested and working for other NTSC/U consoles. If you want to burn multiple demo's on one disc follow this guide or this guide if burning only a single demo. This demo doesn't require a modified console.